More UX+QoL improvements
Strife of Stars » Devlog

Received a lot of feedback from the latest patch and the main one was regarding visualizing attacks and moves while preparing for combat. Simsalabim, implemented. Also made some battles slightly harder for balancing reasons.
Files
WebGL20250902.zip 96 MB
83 days ago
Strife of Stars
Chess-like positioning meets roguelike progression.
| Status | In development |
| Author | karldev |
| Genre | Strategy |
| Tags | 2D, Roguelike, Sci-fi, Singleplayer, Space, Tactical, Turn-based |
| Languages | English |
More posts
- Randomness now random61 days ago
- Ship Upgrades + Auto-End Turn + Balance Update76 days ago
- Rewards Update + QoL & Visual Enhancements88 days ago
- Additional UI improvements based on player feedbackAug 06, 2025
- Feedback functionality and UI improvementsAug 03, 2025
- Kamikaze fix based on player feedbackJul 27, 2025
- Visual overhaul and much, much moreJul 25, 2025
- Visual upgrades based on feedbackJul 03, 2025
- Minor visual fixes in combatJun 18, 2025
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